Using the Unity Game Engine, I created a 3D enviroment that shows my creative interpretation of a 'Rube Goldberg' device. Essentially, this device is supposed to demonsrate a chain-reaction type contraption. Accompanied with background music from the 'Lo-fi' genre, the game like play through shows the journey of an egg that begins from the sky and eventually lands on a dinner plate. The sunset like colours and transparent clouds was placed to create a sense of 'calm'
The 3D enviroment within around the device was created using the Unity Game Engine world building tools. The atmosphere of the sky and lighting was created using Skyboxes. To create the contraption itself, Unity Enginge physics was used to create accurate and timed movements of different assests. The game also included an in game menu at the beginning aswell as sound. These were created using the in game coding, while the menu graphics were created by me.